Multimedia+Project

= = == // "What the caterpillar calls the end of the world, the master calls a butterfly." // — Richard Bach = =

= PBL Multimedia Project in Class - 10 points =

Students participate in a mock project-based learning activity in class:

 * 3 points for adding multimedia elements into the project
 * 3 points for team participation
 * 3 points for participating in the authentic assessment activity that completes the mock activity
 * 1 Point for a reflection post after the activity is completed.


 * Rubric: **

** 1. Students will work in small groups to solve an Educational Technology problem/challenge and complete a multimedia project presentation demonstrating a possibly transformative solution(s). **
(Content Challenge: Low-medium / Tech Challenge: medium-high)
 * **Choose the Tool:** Students can choose the type of presentation tool they would like to use based on their professional needs/preferences: Podcast, Powerpoint, Keynote, Explain Everything App, 30Hands, Story Creator App, iMovie, Google Slides, Thinglink, Glogster, Powtoon, Prezi, Touchcast App, AdobeSpark, other ideas??
 * **Identify the Challenge:** Possible Challenges to consider:
 * An Individual Teacher learning to integrate technology?
 * A Student's journey as a Successful AT user?
 * An Educational team's need to Train others in the use of technology?
 * An Educational team's need to assess the AT needs of a new student?
 * A strategy to convince colleagues of the power of AT - it's not a crutch!
 * A plan to overcome obstacles to technology integration?
 * A District's plan to implement UDL?
 * A District's Plan to overcome obstacles of funding and resources?
 * Other Ideas? Pitch your challenge to your instructor.
 * Use your own creativity and experiences!
 * Instructor will sign off on your [|Project Planning Form]:

3. Post a Multimedia Project Reflection Discussion in Edmodo.
Prompt:
 * Reflect on your experiences with your project and making your multimedia activity. What are some ways you would use multimedia and project/problem based learning to reach all learners in the literacy curriculum standards? How does the electronic learning environment assist you with differentiating instruction in this imaginary classroom?